Bittersweet v3 is a free software processing tool for managing audio transients. Turning the big wheel button on the sweet side, decreases the transients amplitude. On the bitter side the transients amplitude is magnified.
Bittersweet v3 is built around our latest 64-bit version 3 framework improving the processing performance dramatically. The graphic rendering in Bittersweet v3 is using a GPU-efficient 2D/3D graphic engine. The engine, introduced first in the Pure Analyzer System, is based on the OpenGL standard optimizing the audio-to-visual experience utilizing the GPU on the computer’s built in graphics card.
BitterSweet v3 also features a control for the signal to be processed. When the main position is engaged, the process affects the stereo signal. If Center is engaged, only the M signal of the internal MS matrix is processed. If stereo is selected, only the S signal from the MS matrix is processed.
Three transient detection modes can be selected. Varying periods of integration for transients can be accessed. A Link function is provided to compensate the output gain with respect to the transient processing setting.
Moreover, It features 64 bit floating point processing, up to 8 channels and up to 8 FS (384 KHz). Center and Stereo Modes are only available in stereo processing (2 channels).
No dongle or registration required